Gameplayarts: Helping Artists and Institutions Break Into Games

Jamin Warren

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About

From writing for the Wall Street Journal to advising MoMA’s permanent collection to launching one of the first game-based arts spaces in the world, Jamin Warren talks through contemporary issues in bringing games to the arts-world public

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Recent episodes

  • How SFMOMA Built a 15-Year Game-Based Arts Program From the Inside OutMay 13, 2026 · 48 min
  • How Tribeca Made Space For GamesApr 30, 2026 · 33 min
  • What Tribeca Games Built—And What Most Institutions Still MissApr 22, 2026 · 33 min
  • How the V&A Built a Games Program From the Inside OutFeb 28, 2026 · 46 min
  • Theo Triantafyllidis on the Technical Realities of Exhibiting Game-Based ArtFeb 10, 2026 · 36 min
  • Fandom as Ocean: Building Authentic Communities for Art-Forward Games (w/ Bria Davis)Jul 9, 2025 · 32 min
  • Creating Positive Gaming SpacesAug 23, 2023 · 26 min
  • How Games Marketing Affects Social Change with Ad Council's Rebecca MirNov 13, 2020 · 25 min
  • How Video Game Fundraisers Create Big Opportunity for Charities w/ Twitch's Alyssa SweetmanSep 9, 2020 · 19 min
  • Netflix’s narrative designer on making interactive stories more accessibleSep 6, 2019 · 16 min

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Gameplayarts: Helping Artists and Institutions Break Into Games | Parasocial