The VFX Process

Bigtooth Studios

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About

Jamie Bakewell talks to some of the Film, Game & TV industry's most talented artists. From Concept Artists, to Previs, 3D Animators and VFX Artists. We talk about a project of theirs and take a look at what went into them, as well as show an insight into the mind and workflow of each artist. For more conversations like these, check out out YouTube *HERE* ( https://www.youtube.com/@thevfxprocess/videos )

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Recent episodes

  • #84 Nikola Todorovic: Spielberg Backed This AI Filmmaking Tool… Here’s WhyMar 6, 2026 · 1 hr 33 min
  • #83 Seiji & Dave: How We Adapted a Classic Novel into an Unreal Engine Cinematic | F451Feb 20, 2026 · 1 hr 19 min
  • #82 India Barnardo: Disney Animator Shares the Truth About Successful Animation CareersFeb 6, 2026 · 1 hr 4 min
  • #81 Nishaan Singh: We Hired This Blender Artist at 16... He's Now Animator of the YearJan 23, 2026 · 48 min
  • #80 David Stapp: This Battlefield Cinematic Proves Unreal Engine Is the #1 Filmmaking ToolJan 9, 2026 · 1 hr 49 min
  • #79 Aaron Blaise: The Emotional Story of SNOW BEAR: A Hand-Drawn Animated MasterpieceDec 26, 2025 · 1 hr 12 min
  • #78 Denver Jackson: What It REALLY Takes to Make an Animated Feature Film ALONEDec 12, 2025 · 1 hr 20 min
  • #77 Luke Preece: I Worked in Games… Now I Illustrate for Movies & Metal Bands!Nov 27, 2025 · 45 min
  • #76 Magnus Møller: How Tumblehead Mastered Houdini for Animation & Built Their StudioNov 14, 2025 · 1 hr 17 min
  • #75 Luciano Muñoz: The Journey of Freelance & Lessons Every 3D Artist Should HearOct 31, 2025 · 1 hr 43 min

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